All objects modeled from scratch. This was a project created as a learning experience with Cinema 4D. Final render was taken into Photoshop for some retouching and color adjustments.
Image generated in Photoshop with some basic shapes 3D extruded shapes brought in from Illustrator.
This image was created from scratch by building all the individual models and textures needed. This was built with high resolution textures so the image could be rendered at 30 inches by 20 inches without much pixelation in the textures.
This icon was made for a recipe app built in an iOS class I took.
Cinema 4D has become my go-to program to play around in when I'm bored. This scene was created little by little as I modeled and textured each object and started to build a scene with them.
This was created completely for fun. Steampunk is one of my all-time favorite styles and I just wanted to build something that looks fun. Ultimately I wanted to take the components of this and build a working version as an app but other projects came along and sidetracked that idea for now.
Created for an iOS programming course I took. This app queries Yahoo finance to get current precious metal prices then tell you what your holdings are worth.
Created as a demo for a Packaging Design class that I teach. The design and 3D model were kept simple so as not to overcomplicate things for students who are new to created 3D concept renders.
Sometimes it's fun just to try and design an app that I would want to use. This was an attempt to condense all the important stock trading information down to a single screen experience as opposed to the mutli tabbed complex mess that most of them are.
Copyright © 2015 Scott Fustin. All rights reserved.